Timer

30.00

Clicks

0

Current CPS

0.00

Test pad

Click the pad or press Space anywhere to start instantly.

30s

Checklist

  • 1. Press Space or click the pad to begin.
  • 2. Keep the tab active.
  • 3. Submit only clean runs.

Best for

Comparing repeatable rhythm across clean runs.

Submission

Clean runs can be copied, shared, and sent to the site leaderboard after the timer ends.

Start rule

The timer starts on your first valid click or Space press.

Result rule

You get total clicks and average CPS for the chosen mode.

Next step

Compare with the leaderboard for the same timer ruleset.

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spacebar clicker

30 Second Spacebar Test

Count Space inputs across half a minute and see how pauses influence a sustained total.

15-second Spacebar Counter

Compare the interval between ten and thirty seconds.

20-second Spacebar Counter

Compare equal ten-second halves in one fixed attempt.

Spacebar speed test

See speed and a simple pacing chart.

Half a minute changes the question

A thirty-second counter gives the opening less influence than a short sprint. You have time to establish rhythm, pause, and continue, with all of that time included in the final average. The first counted input starts the window immediately. Unlike the clicker game, the counter does not award more points for owned upgrades or continue accumulating after the deadline.

The total includes quiet time

Divide the accepted count by thirty for average CPS. One hundred fifty presses means 5.00 CPS across the whole half minute. A short pause lowers that average even if your active bursts are faster. Total presses answers how much arrived; a peak one-second metric answers how dense a brief part was. Neither alone explains the order of your pace changes.

Choose a simple total or a pace chart

Use this page when you want a fixed half-minute result and the standard counter sharing workflow. The endurance tool also offers thirty seconds but adds fixed per-second buckets, quiet-second values, and opening-to-closing metrics. Those additional observations make it useful for pacing analysis. They do not diagnose fatigue or establish the cause of a slower segment.

Comparing a shorter divided attempt

The twenty-second counter provides two equal ten-second halves and a browser-local best. It is a useful shorter comparison when your question concerns the first versus second part of one run. Moving here adds another ten seconds, so a larger total is expected without necessarily implying faster pressing. Compare averages with durations stated, or repeat this same half-minute mode for a personal baseline.

Complete the same observation conditions

Hold focus through the attempt and release between Space presses. Auto-repeat does not raise the independent count. A hidden tab or blurred window interrupts observation; reset to try again. Pad input is distinct from physical-keyboard input, and touch results cannot be submitted as keyboard leaderboard scores. Browser timing remains subject to delivery and scheduling, even with an elapsed-time timer.